Happy belated Thanksgiving to everyone in the US. I’ve been spending more time eating than working on RpgToolkit, so I don’t have a lot of new code to share right now. I can tell you what I am working on though: UI elements for the HUD. Mostly I am working on a ‘Combat Log’ window right now, which is a scrollable log of all the various combat events. This gives me a place to watch combat unfold as I begin to implement. It also gives me a head start on the rest of the Window based UI. The combat log will be my test bed for implementing moving, resizing and scrolling, something we’ll need later on.
Happy belated Thanksgiving